I've brought a model in from 3dmax. It comes in as a main object that has a child object that in turn has 8 child objects. The 8 child objects each have their own Mesh Renderer and Shader. Neither of the parent objects have Meshes.
If I want to apply 50% alpha to the entire model do I need to modify the material.color.a for each item separately? Or is there some way to just apply changes to the parent object?
asked Mar 10 '11 at 07:30 AM
If they all use the same material, then you can change renderer.sharedMaterial on one of them. Otherwise you have to change each one.
answered Mar 10 '11 at 07:43 AM