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Staring a 2D game

I'm going to be stright up: I'm a total newbie at Unity. I've followed the entirety of the 2D platformer tutorial, and while it's cool and all, it doesn't quite explain outright how I'm supposed to use 2D sprites and objects for the same purpose.

Can anyone tell me how I can bring my 2D drawings into Unity, how I get them to animate, and how I can handle collision with things such as enemies and objects? If you just point me to another tutorial, that would be fine, too. Anything to start getting my project off the ground.

Also, what's this spritemanager I keep hearing about? Can it help me?

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asked Mar 09 '11 at 06:12 AM

WhatTheFnu gravatar image

WhatTheFnu
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Sprite Manager is a separate "Unity Package" that is for purchase ($149USD, last I checked). It supposedly handles a lot of the grunt work of integrating sprites into Unity so you can use them to create 2D games. As you know, Unity is designed for 3D games, and while you can emulate 2D games, it's not the easiest thing in the world (not to mention not performance efficient). Best to look up Sprite Mananger's website and see what it offers first hand.

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answered Mar 09 '11 at 06:40 AM

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There's also ex2D (http://www.ex-dev.com/ex2d/) but I don't know which is better for you...

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answered Dec 17 '11 at 12:24 AM

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asked: Mar 09 '11 at 06:12 AM

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Last Updated: Dec 17 '11 at 12:24 AM