So i’ve tried importing an animated character into Unity3D from Maya.
The animation is baked into bones. After import is complete, in the animation section in the Inspector, I can preview the animation and looks just fine! but when I drag and drop an instance into the scene, The animation doesn’t play.
In fact I don’t see any “Animation” Component attached to any of the gameobjects in the character hierarchy.
So I tried adding animation component to the parent, and to the base bone, but still doesn’t play any animation. Just so confused, wondering what am I doing wrong?
thanks