I'm having a problem with some character animation stopping on iOS. When the animation reaches 7.3 seconds it just stops.
This doesn't happen in the editor.
I already know it has to be something in the animation file (Maya -> fbx), because i've tested it with other files and those seem to work fine at that length or longer.
I've read that stepped key's on rotation aren't supported, so i've already checked for those.
But does anyone know of some other unsupported....thing... that could be in a Maya scene that breaks only on iOS?
Thanks a lot!
asked Mar 03 '11 at 09:04 AM
Right....feel stupid now.
animate only if visible was set to true.
lesson learned, hope it helps someone else.
answered Mar 03 '11 at 09:59 AM