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Hello,
I've just started with unity. I like it very much but I have one problem I cant see anything in the scene. If I create for example a terrain I can see it in the game window but not in the scene.A screen :http://www.mijnbestand.nl/Bestand-PNOATLNYGS3M.png
On the screen I did focus on the terrain with the F key.
My rig:
Processor: I hope someone can help me.
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Click on the terrain in the hierarchy and press 'F'. This will focus and zoom on the terrain in your scene window. Make sure you turn you view a little, or you might end up being precisely on the side of your terrain, and if it's flat, you still won't see it! :) But try different orientations as well. It doesent work I can see the little arrows to move the terrain but thats all.
Mar 02 '11 at 10:04 AM
PocKeT
Try it with a simpler, smaller and solid object that can be seen from all directions lie a cube or a sphere. Make sure you didn't changed the scene view rendersettings at the to of the scene view. Should be
Mar 02 '11 at 10:24 AM
Bunny83
no it dident work :(
Mar 02 '11 at 07:14 PM
PocKeT
Check the top-right Layers is everything.
Jul 15 '11 at 08:31 AM
Waz
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Hey guys, New user here and I know this is an old thread but I found it searching and maybe the next person who does will benefit: I was having the same problem as described in this and other threads: an all gray viewport, no grid, geometry invisible in scene unless selected in the hierarchy. Position and scale were 0,0,0 and 1,1,1 and applying a texture or creating a light made no difference. There were two problems, both simple but frustrating for a noob like me regardless: 1) missing grid: It turns out there IS a grid toggle; it's the background button between the light toggle and the sound toggle, just above the viewport. Unity could really use a "view" drop down so these options are in locations similar to Max and Maya, even if redundant. Mouseover tags would be nice too. 2)Objects not displaying: despite switching numerous scenes and projects and re-installing Unity twice, my UI settings didn't reset and some layers stayed turned off (presumably from my messing with them in the tutorials), including the default later! You can create objects on the default layer while it's turned off, thus making your objects invsible in scene view but visible in the game view. Short answer: make sure you don't have anything on hidden layers! Feature request: It'd be fantastic if "revert factory settings" would also revert to default visibility settings, including layers and within viewports! switchblade327 thank you!!! You have no idea how funstrating this has been.
Dec 20 '11 at 11:24 PM
BGPROCKS
Well, I had the exact same problem before I found the solution so I do have some idea :)
Dec 21 '11 at 04:53 AM
switchblade327
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hello everybody none of the methods work for me please help
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do you guys have a camera in your scene if yes then make sure some thing is displayed in camera preview if not then go to gameobjects->create other->camera and adjust it accordingly let me know if it solves the problem
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Yes, I too am also having this issue and I'm getting tired of people posting responses like "hit F" when it is stated in the question that they have already done so.
Here is the best I can explain about the problem:
Game objects are selectable only through Hierarchy tab. Objects that are shapes (i.e. sphere, cube) have a blue outline but no shader. Other Game Objects (lights, camera, GUI text) are simply not visible at all, whether selected and focused on or not. Objects are also visible in the Game tab but CAN NOT BE SELECTED IN THE SCENE TAB!!!!
Here is a screengrab of the issue. Scene View non-selectable
I am new to Unity and haven't messed with preferences or anything and I can't seem to find out how to solve this issue. Please help!
im having the same issue, any solution yet?
I am also having the same problem. I hope it will be solved. The first time I've tried Unity it was Ok but I dont know what happened when I used Unity again, It all went the same as what you have mentioned. But If I use the Bootcamp project the scene options(Textured,Wireframe) is well functioning.
Solved :)) Thanks
Layers. Top-right.
Search box. Also top-right.
Comment button. Bottom-right.
"Game objects are selectable only through Hierarchy tab. Objects that are shapes (i.e. sphere, cube) have a blue outline but no shader. Other Game Objects (lights, camera, GUI text) are simply not visible at all, whether selected and focused on or not. " --that's my problem... can u provide a step by step instructions..please :(