How Do I Make A Game-Ready Model?

Hello everyone! I’m 15 years old and I’m developing and indie video game, I was wondering if any of you could tell me how to make a game-ready character, if you could tell me the steps I should follow to get a clean mesh to animate and then use in my video game. Also It’d be nice if you could tell me what softwares should I use and where I can find some tutorials to do it

thanks in advance

Hi, I would recommend using Blender, it is an open source, also you can find free tutorials on the web, and it is very easy to use.

To create your character you should model it in 3D, then rig it (create a skeleton) with armature weights, texture it (paint the colors of the clothes and skin), then you should create the animations for it. For example running or jumping.

After you completely created your character you can export it as fbx to unity. And cut the animations in the inspector. I mean separate them in chunks, because they come as a single one.

All of this is an easy proccess, but a little long, depending on the quality of your character. (the efforts you put on it).

The most difficult part comes to assign a code from C# or Java. Or at least this is what i find most difficult.

There are several tutorials on the internet, just keep searching and dont give up, until you make your video game dreams come true.

You can search on the internet, “how to rig a character in blender”, “how to export a character to unity”, etc. Keep asking questions, and keep trying. Good luck!

there are also some free use models in the unity store to use as a good starting point. I am not saying you have to use them, but you can get a good look at geometry,rigs, and some even come skinned