The question is answered, right answer was accepted
Hello. I have a touchgame that i am working on, and its a platformer game. I have 2 cubes that are going to shoot at eachother automaticly, without the use of aiming etc.
Does anyone have some kind of script to make this work? Thanks
You aren't going to get very far here by requesting scripts.
You're better off researching on how to do something yourself then come back with more specific questions such as I tried this with this script I came up with, but x doesn't work, what am I doing wrong. Good luck
Answer by mlmihjaz
Jun 22, 2014 at 06:29 AM
var projectile : Rigidbody;//HERE DRAG A BULLED WITH RIGIDBODY IN INSPECTER
var speed = 20;
var rate : float = 0.5;
private var rate_time : float;
rate_time = Time.time + rate;
var instantiatedProjectile : Rigidbody = Instantiate(projectile, transform.position, transform.rotation );
instantiatedProjectile.velocity = transform.TransformDirection( Vector3( 0, 0, speed ) );
Physics.IgnoreCollision( instantiatedProjectile. collider, transform.root.collider );
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