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if i have a prefab such as a ball and i want to instantiate it and then parent it under a another object how do i do this to the instantiated game object and not its prefab? example:
it does not work because ball is a prefab. how do i do it to the instantiated object and not the prefab it was instantiated from?
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Simply assign a variable to hold the instance identity. instead of calling instantiate on its own, you can do: :D Was going to write the same thing :P No issues with parenting prefabs :)
Feb 24 '11 at 05:56 PM
Izitmee
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consider you are going to make "board " as parent and "ball" as a child means....
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