I'm wondering if there might be a way to do this readily.
Let's say I have a collection of meshes, as shown, and they intersect one another. Is there a way to "get" the points along the intersections, or reference them somehow?
Any ideas for how to go about this or where to read up would be helpful.
(not really an answer, but maybe a starting point)
Maybe Collision.contacts is the way to go.