I need a way to initiate a raycast from the camera when the player uses the mouse. Kind of like a laser, only once per click. I was trying to get together a method using rigidbodies, but the collision was faulty, and it was too slow.
Answer by DaveA
Feb 23, 2011 at 02:40 AM
Take a look here: http://unity3d.com/support/documentation/ScriptReference/Camera.ScreenPointToRay.html
Code there sounds like what you need
Thanks, I got it working. No console errors.
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