Hi, does shape driven animation in 3Ds Max (the Morpher) will export in FBX files and be imported in Unity?
Answer by diggerjohn
Mar 03, 2011 at 08:35 PM
No. You need export separate mesh's with your settings and use them as morph targets in Unity.
Answer by aadd
May 11, 2011 at 09:44 AM
Answer by SpookyCat
Jun 24, 2011 at 09:08 AM
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