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I am trying to edit objects but the transform is showing quaternions instead of degrees in x, y, z, w. I am guessing this is a bug or some setting I messed up. How can I fix it. It doesn't matter what object I create, the transform in the properties inspector shows quaternions (xyzw). I recently downloaded Unity 3.2 and I am guessing that caused it somehow.
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You're in Debug mode. At the top of the Inspector, click the drop-down menu and select "Normal".
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Thanks Jessy, that did the trick