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Hello Is it possible to make an iTween Command affect a child in an object, as in, you have the script on the parent and tell the child through that script that it should move to a location. kinda like this, it is taken from the unity documentation:
I have been through the iTween documentation, and i havnt been able to find anything of use. Thanks in advance Seth
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Sure, just make a reference to whatever you want to animate: hand = GameObject.Find("Hand"); iTween.MoveBy(hand, new Vector3(2,0,0), 1);
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