Can anyone answer or link me to a post that already covers this?
Any help would be much appreciated.
asked Feb 13 '11 at 11:14 AM
That's not really a texture (or least doesn't have to be). Just create a mesh in that shape, parent it to the character (or position it where the character is in every update), then point it toward the direction you want. Make sure it's just slightly above the floor level. You might want to put it into a different render layer to avoid having it clipped by other objects.
answered Mar 29 '11 at 05:28 AM