Hello, as I don’t have a mac I can’t test this for myself, I will ask here.
The question is simple, do you I have to use any explicit iOS touch input controllers in my code if I want to build my game for iOS (currently it’s built as an Android game)?
I use touch inputs such as:
void Update() {
foreach(Touch touch in Input.touches){
if(touch.phase == TouchPhase.Stationary && exitButton.HitTest (touch.position)){
Application.LoadLevel(levelToLoad);
}
}
Will this work for the iOS devices?