Small question about converting from Android to iOS

Hello, as I don’t have a mac I can’t test this for myself, I will ask here.
The question is simple, do you I have to use any explicit iOS touch input controllers in my code if I want to build my game for iOS (currently it’s built as an Android game)?

I use touch inputs such as:

void Update() {
		foreach(Touch touch in Input.touches){
			
		if(touch.phase == TouchPhase.Stationary && exitButton.HitTest (touch.position)){
		Application.LoadLevel(levelToLoad);
		}
	}

Will this work for the iOS devices?

No changes needed.Only if you use iOS-specific stuff would you need to change code. Texture compression may be a concern, but the several small apps I’ve done, I have not had to do anything special (Unity takes care of it)