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I am developing and FPS game and i was wondering how do you make it so that the hands and the gun move like in a real fps. i mean that the hands and gun move up and down and the body stays in place.
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It's called head bobbing I think and there's a quite good example of this at the unity wiki. :) http://www.unifycommunity.com/wiki/index.php?title=Headbobber not exactly what i'm looking for. see i what to enable to hands to rotate freely but the body only rotates on the x axis so that he aims with his handes but the body still move in the direction of the camera.
Feb 22 '11 at 08:26 PM
VZdemon
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not exactly what i'm looking for. see i what to enable to hands to rotate freely but the body only rotates on the x axis so that he aims with his handes but the body still move in the direction of the camera.
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Add mouse look to both the camera and the body. Set the camrea to only y-axis and the body to x-axis.
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