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Importing Smooth Bind From Maya - Unity

Hello,

I have an animation of an arm in Maya which is using smooth bind joints. When I import this into Unity, the arm does not animate. The joints have the animation, but the mesh of the arm isn't following it - Why is this?

Can someone help me please??

Thanks

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asked Feb 05 '11 at 06:44 AM

oliver-jones gravatar image

oliver-jones
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Hey! smooth skinning shouldn't be a problem, I use it all the time. Are there any other details you can give? Maybe do a clean test case (maybe a bound cylinder or something in a clean scene) and then figure out whats different in your "problem" scene?

Feb 05 '11 at 07:38 AM Jaywalker
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1 answer: sort voted first

Got it working - turns out I was doing something wrong within Maya -- I needed to place my joints into the arm as a child

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answered Feb 06 '11 at 11:56 PM

oliver-jones gravatar image

oliver-jones
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asked: Feb 05 '11 at 06:44 AM

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Last Updated: Feb 05 '11 at 06:44 AM