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How could i execute a command move for a fighting game?

hi there,

I've been into unity and scripting for about 3 weeks now and so far i've made a 3rd person and a 1st person game with no major problems. but as you might have guessed from the title, i'm trying to make a fighting game now and i've run into a bit of a roadblock.

can somebody give me an example javascript of how to execute a command move (like quickly pressing down, forward, punch executes a hadouken)?

what i'm thinking is something with tons of if statements like, if (Input.GetAxis.... down if (Input.GetAxis... forward if (Input.GetButton.. punch { HADOUKEN!!! }

am i on the right track? is there a better way to do this? could anyone give me a complete working sample of the script?

any help would be much appreciated. thanks in advance.

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asked Feb 04 '11 at 08:07 PM

BBQs gravatar image

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Hmmm I was thinking about the same thing. I'd always wanted to do a fighting game such as Street Fighter. The only thing that boggles me is that the command execution.I hope this question could be answered soon.

Jun 13 '11 at 04:20 PM Sixakoo_
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2 answers: sort voted first

You could try using double ampersans "&&" in your if statements to do an "If this, and this, and this, then HADOUKEN!!!"

For example,

if(input.GetAxis".." && input.GetAxis".." && input.GetAxis".." ){ HADOUKEN!!! ;}
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answered Jun 13 '11 at 04:23 PM

FutchProductionsSyndicate gravatar image

FutchProductionsSyndicate
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Check out the answers for combo moves:

http://answers.unity3d.com/search.html?redirect=search%2Fsearch&q=combo+attack

Looks like what you're after.

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answered Jun 13 '11 at 04:26 PM

Chris D gravatar image

Chris D
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asked: Feb 04 '11 at 08:07 PM

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Last Updated: Jun 13 '11 at 04:26 PM