Hi guys,
I’m getting this error in unity:
Assets/Standard Assets/Scripts/General Scripts/ActivateTrigger.cs(53,52): error CS0120: An object reference is required to access non-static member `UnityEngine.GameObject.SetActive(bool)’
This code gives me the error:
break;
case Mode.Activate:
targetGameObject.SetActive(true);
break;
case Mode.Enable:
if (targetBehaviour != null)
targetBehaviour.enabled = true;
break;
case Mode.Animate:
targetGameObject.animation.Play ();
break;
case Mode.Deactivate:
GameObject.SetActive = false;
break;