I can call this multiple times with different row and col values, and each one gets a unique look. But when I try to do the same thing in C#:
...the result appears to be panels that are linked together. Both the original and the clone always have the same look, and even if I change the texture offset in the editor for one, it changes it for the other.
asked Feb 01 '11 at 06:57 PM
Just had a similar problem. You are correct in assuming that this happens because a deep copy was not performed. You can force the deep copy yourself:
note that you may in turn need to copy the texture for the Material as well:
answered Feb 08 '11 at 10:19 AM