I want to return a number using this line of code:
Debug.Log(temp * verticalMove.magnitude);
temp is = 1.
But when I run this line, it lists 1. I want it to list a different number based on the speed that you are moving in the y direction.
This is the whole block of code:
if(verticalMove.magnitude > triggerFall)
{
verticalMove = verticalMove.normalized;
Debug.Log(temp * verticalMove.magnitude);
}