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How to get my rigged character to simply walk from A to B (Cinematic not game)

Hi there,

I am in real need of help. For my final year project I am creating a simple cinematic in Unity where two people walk to a grave about 20 yards away.

In 3DS you create footstep walk cycle and determine the footsteps.

How do I simply make my character walk from A to B automatically. No Controller.

Thanks

Bobby

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asked Jan 31 '11 at 05:24 PM

Bobby gravatar image

Bobby
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1 answer: sort voted first

See this tutorial: http://unity3d.com/support/resources/example-projects/3rdpersonshooter I think there are also some tools in the Asset Store, but that tutorial gave me what I need to do exactly what you want. Tell the character controller where to go, speed, and it figures out foot movement/placement for you.

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answered Jan 31 '11 at 05:30 PM

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DaveA
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Thanks for the Reply. This system is very complicated as it is fitted towards a game and controlling the character. I want the character to walk from A to B without any buttons pressed.

Just an Animation to starting walk to a point then stop.

Thanks Again

Jan 31 '11 at 06:49 PM Bobby
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asked: Jan 31 '11 at 05:24 PM

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Last Updated: Jan 31 '11 at 05:24 PM