I am in real need of help. For my final year project I am creating a simple cinematic in Unity where two people walk to a grave about 20 yards away.
In 3DS you create footstep walk cycle and determine the footsteps.
How do I simply make my character walk from A to B automatically. No Controller.
asked Jan 31 '11 at 05:24 PM
See this tutorial: http://unity3d.com/support/resources/example-projects/3rdpersonshooter I think there are also some tools in the Asset Store, but that tutorial gave me what I need to do exactly what you want. Tell the character controller where to go, speed, and it figures out foot movement/placement for you.
answered Jan 31 '11 at 05:30 PM