Please correct this to me please help!!!

function OnCollisionEnter(collision : Collision) {

    if (collision.gameObject == 4)
    	renderer.enabled = true;
    
    else (collision.gameObject < 4)
    	renderer.enabled = false;
    }

Looking at the code, the obvious problem is that you’re trying to compare a GameObject (reference type) to an integer (numeric type).

How do we fix this, though? That all depends on what you’re trying to do. What’s the significance of the number 4, here?