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Using GL to display HUD on screen

What matrix should I bind to GL to display textures relative to the screen, not the camera?

Thank you! Cau

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asked Jan 30 '11 at 12:27 AM

Waneck gravatar image

Waneck
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asked: Jan 30 '11 at 12:27 AM

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Last Updated: Jan 30 '11 at 12:27 AM