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Terrain Detail Mesh Collisions

Is this is a supported feature?

http://unity3d.com/support/documentation/Components/terrain-DetailMeshes.html

The above page doesn't mention it but why would you place rocks around a level which you could walk through? I've managed to get collisions with trees working by using a prefab with a Capsule Collider but having no luck with the same method for details...?

Anyone got a solution?

Matt

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asked Jan 27 '11 at 11:35 AM

MSFX gravatar image

MSFX
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I guess No, cause the "detail mesh" is just to detail your terrain, like flowers and anothers small objects. If it uses colliders to details then the performance get down.

I guess you need to do the same as the trees, create a prefab with colliders and use the "Place trees" tool.

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answered Jan 27 '11 at 12:45 PM

Borgo gravatar image

Borgo
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I've tried using the place tree tool but it appears quite buggy when trying to place rocks.

Will place them manually.

Thanks,

Matt

Jan 27 '11 at 03:40 PM MSFX
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asked: Jan 27 '11 at 11:35 AM

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Last Updated: Jan 27 '11 at 11:35 AM