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Is this is a supported feature? http://unity3d.com/support/documentation/Components/terrain-DetailMeshes.html The above page doesn't mention it but why would you place rocks around a level which you could walk through? I've managed to get collisions with trees working by using a prefab with a Capsule Collider but having no luck with the same method for details...? Anyone got a solution? Matt
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I guess No, cause the "detail mesh" is just to detail your terrain, like flowers and anothers small objects. If it uses colliders to details then the performance get down. I guess you need to do the same as the trees, create a prefab with colliders and use the "Place trees" tool. I've tried using the place tree tool but it appears quite buggy when trying to place rocks. Will place them manually. Thanks, Matt
Jan 27 '11 at 03:40 PM
MSFX
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