Point light Draw Halo shows up in editor and windows Standalone, but not the WebPlayer

Made a game where I have point lights with halos to illuminate collectible power-ups. However, when I build and run to the WebPlayer they don’t show up. Tried adjusting RenderMode on the lights themselves to Important and changing the Render Path in the player settings to Vertex lit to no avail. Any thoughts?

After adding a halo component to a random gameObject in the scene, it appears to work for some reason on all my prefabs with point lights with halos. Baffling