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I have some Cubes (with rigidbodies) in my scene that I want to blow up. How do I get them to react/get affected by for example a bomb thrown in front of them? I found the following code that works nice, but I would like the cubes to be thrown up in the air as well.
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add this code to your cub (with rigidbody) and it will give them velocity to up every mouse left click. not tested void Update()
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