Say you have a text file "textfile.js". You include it in your Unity project (but do not attach to a game object.)
In the file you have this:
I feel very confused:
I could swear, it was not possible to have static classes in Unityscript ... ??
Has this changed recently, or ?
Thanks, experts !!
PS if I'm not mistaken it remains a intriguing factoid that Unityscript is totally undocumented. So if anyone "knows" this (presumably from eg. talking to friends at Unity .. or whatever) again thanks.
Not sure how recent is "recent" and I personally don't use UnityScript on a daily basis, but I did try it out with 3.5.6 and everything seemed kosher. Haven't really thought it ever was missing as a feature (?)
If you're really intrigued in that, you could go ahead and download the oldest 3.x version you can find in the download archive and try it out :)