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Vector direction for a reticle

We are working in uniwii trying to get a reticle on the screen. 2 solutions we are trying to come up with are how to create a Vector3 in the direction of the reticle (the reticle moves based on where the wiimote is pointing) and then we need a collision to occur wherever our reticle is pointing. Suggestions?

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asked Jan 25 '11 at 06:57 PM

Seth 1 gravatar image

Seth 1
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asked: Jan 25 '11 at 06:57 PM

Seen: 1481 times

Last Updated: Jan 25 '11 at 06:57 PM