Hi, i’m just going to jump right into it.
What i’m trying to do is create a script that will display a little texture that I made, which in other words is a little meter. The idea is a “Panic Meter” it’s complicated to explain because it goes more in depth with the game i’m making… But basically I want to have it be displayed on the bottom left of the screen, and every time the player enters a trigger zone with a specific tag, the meter texture will change to the other one(s) i’ve made. There’s 8 meters for 8 bars… And over time the meter will decrease by 1 bar for every 30 seconds (In other words, switching back one texture)
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when the meter reaches 8 the player basically dies with a message or texture that pops up on the screen.
I know it sounds complicated or easy, i’ve tried to do this myself but I couldn’t do it at all… I don’t really know how to use floats as well as some other people. I’ve tried watching tutorials on how to use floats but they’re just way too complicated.
I’m willing to provide more information and reply to any answer/tip. Sorry if the post is too long or boring and loses your attention…