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Hey guys, what's up? I need your help, cuz i'm having some problems with a tank setup. I'm making a tank game, and i'm in the alpha stage, but i'm already having problems. Well, i'm trying to setup a tank with the following scripts:
function Update () {
} and
function Update(){ var virar = Input.GetAxis("Horizontal") * velocidadeDeRotacao * Time.deltaTime;
} The first script controls the aceleration of the tank, and the second controls the rotation of the tank. Its working very well, but i want more. I want to controls the tank's body and the tank's tower independently. I'm using a mouse look script in the tower. I want to when i turn around the body, the tower don't move together. So i can control them independently. That's it, thank you and sorry by me poor English, its because i'm Brazillian and 13 years old. Edit: This is the hierarchy:
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I solved it myself :D Thanks!
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Tank Track Simulator
https://www.assetstore.unity3d.com/#/content/8974