How do I make an object use a script, or a function, while another object is colliding with it? In my case I mean a snowboard-like object colliding with the terrain.
Thank You
How do I make an object use a script, or a function, while another object is colliding with it? In my case I mean a snowboard-like object colliding with the terrain.
Thank You
You have to tag the ground with something in the Navigator… such as “Ground” used in this example. Attach this to the snowboard.
function OnCollisionEnter(theCollision : Collision){
if(theCollision.gameObject.tag == "Ground"){
//Do this
}
}