I’ve been searching for a few hours now but all I can find is posts telling the topic creators to copy the first person script or to do something that I don’t want to do.
I’ve been messing with GUI functions for a while now and I’m starting to get used to Unity Javascript. I want to make a cube act as a player and have a basic WSAD movement with jump and sprint. All I’d like is to have W, S, A & D move the player in each direction but have them as seperate code. For example:
if(Input.GetKey(KeyCode.W))
{
MoveForward
}
I am currently using:
var controller : CharacterController = GetComponent(CharacterController);
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
controller.SimpleMove(forward * curSpeed);
But since I’m starting out I’d like things kept really simple so that I can add and improve as I go along.