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That is to say, is it a 2D thing that always faces the camera? Or is it a 3D thing that might have a better side for viewing, and would need to be rotated correctly to face the camera if the camera never changes perspective in 3D space?
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Yes they are billboards:
Taken from: http://unity3d.com/support/documentation/Components/class-LineRenderer.html BTW, if you don't want a billboard line, then check out Eric5h5's Vectrosity package.
Jan 21 '11 at 05:59 AM
yoyo
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