i'm new in unity .. i have developed one game according to 800 * 480 resolution and my camera Projection is orthographic .
when i run it for 800 * 480 resolution it works fine but now i want to run the same game for iphone4 , ipad wide and i see blue screen (unity default background) appears on the top and and bottom
and blue screen (unity default background) appears on the left for iphone 5 ..
i don't know what to do .. any suggestion ? ?
Before to use any guitexture or position any guiTexture or guiText , you have to get the Screen Resolution, dpi, width and height and assign you dimensions accordingly.
Here's a simple example:
don't forget to set the trasform positions all to zeros in the inspector.