Importing original models from Skyrim into Unity

I recently learned that we can import models from Skyrim along with their texture and animation into 3ds Max or Maya, using some software. Also, I read somewhere that unity is capable of rendering high graphics, and it’s up to the designer/developer to make it look stunning. So, I was just wondering whether anyone has made a game/scenery using the original models from Skyrim. I just wanted to observe the difference in the way it looks, between the actual Skyrim game and the scene rendered with unity.

P.S. After a week’s research about various game engines, I have decided to learn unity. I really love it and appreciate the team involved in its development.

lol…

anyways you can rip them from the game using a 3dripper which will come with the mesh and texture, but ive never heard of an animation ripper unless your going to the same engine (like ive ported weapons from different call of duty’s into a different version).

As of right now there is no way to go directly from Skyrim to Unity, but there are a few other ways. One way and the easiest would be to import the Skyrim files into 3ds max or blender and then export them to something Unity can use. The second would be to create an importer by using niflib, which if you are not good at coding is out of the question.