I've been looking around for a decent answer, but so far it has eluded me. My question is, am I able to display a second (not main) camera's output onto a plane or cube?
asked Jan 14 '11 at 07:53 PM
If you have the pro version of Unity, you should be able to do this using the 'render to texture' feature.
answered Jan 14 '11 at 09:37 PM