how implement object render on others always ?
Use tags in shader. Must be set in SubShader block:
Tags { "Queue" = "Overlay" }
or use
Tags { "Queue" = "Geometry+1" }
how implement object render on others always ?
Use tags in shader. Must be set in SubShader block:
Tags { "Queue" = "Overlay" }
or use
Tags { "Queue" = "Geometry+1" }