I also noticed that if i delete some objects unity crawls even more :
Wth is going on?
Edit:
Just New scene → import those 2 fbx rooms → add light → add controller
No code, no colliders etc
I also noticed that if i delete some objects unity crawls even more :
Wth is going on?
Edit:
Just New scene → import those 2 fbx rooms → add light → add controller
No code, no colliders etc
Are you trying to move any objects you marked static? Make all un-static for testing purpose only at first…
Any checks with the profiler?
All non static just import 2 model fbx and added the controller and light