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gun.position = Vector3 (0.9,-0.49,0.38); I am using this code to move a transform to the position above whenever I play the scene it moves it a different location usually (2.8,-5.1,0.9) there is not pattern between the position I enter and the position which it moves to? Wat are possible reasons for this?
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hmm how about this manual code:
i think i havent try that problem.. hehehe I solved the problem by putting the gun in the place I needed and just using gun.rendered.enabled = false; when it wasn't supposed to be there, but the error i had is still odd Also i tried the manual method, still didn't work >.<
Jan 10 '11 at 09:01 PM
AtomicMarine
Is there any reason you did not try my answer?
Jan 10 '11 at 11:09 PM
3dDude
I did try your answer, I was getting the same problems.
Jan 25 '11 at 04:32 AM
AtomicMarine
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Well, You could try gun.localPosition... Other then that I'm not really sure.
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If you force it to the position Vector3(0.9, -0.49, 0.38) and does not stay there, then it is possible that you move it elsewhere in your code.