Hi everyone,
I want to make an animation with an object, which I have downloaded.
So when I started making an animation, I deleted some sub-objects of that object and now when I start the game it is lagging because it tries to find the sub-objects, but can’t do it because I deleted them
Here is the message:
[mecanim]: BindSkeleton: cannot find Transform ‘object404’
There are approx. 30 sub-objects of that which I have deleted
What should I do now? How to make unity stop trying to find that sub-objects?
Thank you very much,
Sorry for my bad english