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When I rotate my object using this script...
...the object rotates on it's local axes instead of the world axes. What is a fairly simple way to get this to rotate on World Axes? Thanks in Advance =)
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Try changing this:
To this: Thank You! This was much simpler than I thought it would be.
Jan 09 '11 at 04:36 AM
Heratitan
Could you explain what is the difference between these 2 orders?
May 10 at 08:58 PM
toum
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After lots of testing, the pins remain in place, but following the combination of rotation is complete, the cube undergoes some rotation along the Y axis that is manipulating the "wheel" of rotation Z or Y. And I can not understand where the problem. Here is the code used .. I need some help ... It's been three days I'm looking without much success if you need some help, you should add this as a question. and if you wanted to call attention from ppl in this " thread ", then you could post comments. but above all, try to make your question clear. I can't understand what you're asking.
Nov 19 '11 at 08:06 PM
Cawas
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related: http://answers.unity3d.com/questions/171380/camera-relative-free-orbit.html