I'm trying to make my player look at ball but he never looks exactly the direction of the ball he always gets a little crooked what should I do to him exactly look toward the ball?
Quaternion rotation = Quaternion.LookRotation(Messi.transform.position - malhaBolaTransform.transform.position, Vector3.down);
rotation.x = 0;
rotation.z = 0;
Messi.transform.rotation = Quaternion.Slerp(Messi.transform.rotation, rotation, Time.deltaTime * smooth);
have you tried using the Transform.LookAt function. here is a link to itlookat_function
go to your scripting refence manual and search for lootat
Answer by marcelobr
Mar 18, 2013 at 03:06 AM
link doesn't work....
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