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Hello everybody, I am fairly new to Unity, and am wondering if there is a way to (on mouse click) detect the position of the cursor on the terrain and lower the height of the terrain by a set amount and set diameter.
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I thought this was the point of the terrain tool... You can set the diameter, and you can make it a certain amount using I believe the 3rd tab, it might be the second... But change the height and the diameter, then go to where you need, click and hold, and /win. Aha no, I mean in-game.
Jan 07 '11 at 01:31 AM
Avery 1
http://answers.unity3d.com/questions/3633/modifying-terrain-height-under-a-gameobject-at-runtime http://forum.unity3d.com/threads/44243-Terrain-Fun Those should help.
Jan 07 '11 at 01:48 AM
Justin Warner
Thank you, those links definitely do help.
Jan 07 '11 at 02:06 AM
Avery 1
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Wait, do you mean as a way to build the terrain to prepare it for release or do you mean during runtime?