Photon Instantiate

I’m trying to Instantiate players in my scene. I can get them both to appear, however one controls the other. What needs to be done so that individual players control their own characters?

Sounds like both clients have an identical setup. You need to ensure the client that is currently running doesn’t allow the movement code to be executed for the other character.

If you are still working on this it is an easy fix especially if you used the Demo Worker as a template. You should have easily seen this if you used it as a template actually so I am hoping you solved your issue by now. Essentially you need to check the third person network script for the demo worker. That is where the code for the issue is. They implement the photonView.isMine to check if the player is yours.