I'm currently running running on Windows Xp, and i was wondering if i HAD to own a mac or apple OS in order to create, run, and sell/put my game on the App Store.
Thanks in advance!
asked Jan 03 '11 at 04:29 AM
To get a Unity iOS license, you have to be part of the Apple Developer Program and have installed the SDK, which requires a Mac.
You don't necessarily have to do all of your development on the Mac, but it would be prudent to do so.
A non-Unity option for developing iOS apps on Windows is the AirplaySDK. Google it. It's a multiplatform SDK that lets you write and deploy iOS apps on Windows, and in C++ to boot -- no need to learn ObjC.
answered Jan 03 '11 at 04:41 AM