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I'm currently running running on Windows Xp, and i was wondering if i HAD to own a mac or apple OS in order to create, run, and sell/put my game on the App Store. Thanks in advance!
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To get a Unity iOS license, you have to be part of the Apple Developer Program and have installed the SDK, which requires a Mac. You don't necessarily have to do all of your development on the Mac, but it would be prudent to do so. A non-Unity option for developing iOS apps on Windows is the AirplaySDK. Google it. It's a multiplatform SDK that lets you write and deploy iOS apps on Windows, and in C++ to boot -- no need to learn ObjC.
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