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floating text and particle

Hi,

I'm trying to make floating text fall off a character to show damage like in the following video using unity.

http://www.youtube.com/watch?v=DJvio_DG7xI

If anyone has any feedback or advice I would really appreciate it.

Thanks

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asked Jan 02 '11 at 07:06 PM

Nietger gravatar image

Nietger
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The easiest way is to use GUIText objects. Use WorldToViewportSpace to set up the initial coordinates based on the gameobject you want the text to come from. There are no particles involved so I'm not sure why you mention them.

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answered Jan 02 '11 at 07:18 PM

Eric5h5 gravatar image

Eric5h5
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I mention particles because they fade and grow over time and have random velocities. That's why I consider them a particle effect.

Jan 02 '11 at 08:02 PM Nietger

That's just the behavior of the objects, nothing to do with particles.

Jan 02 '11 at 08:12 PM Eric5h5
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asked: Jan 02 '11 at 07:06 PM

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Last Updated: Jan 02 '11 at 07:06 PM