Hi, I'm a beginning game designer, and I have made only one game before. I use unity 3, sketchup 7, and blender, and I only have the free versions of all of them. So how do I make my own assets? sketchup is easy to use, but won't import any complex models. Blender imports fine, but I barely know how to use it and can't put colors on blender models. What free software can I use which will import into unity, color and all?
Answer by d3coy
Jan 02, 2011 at 04:40 PM
By "putting colors on blender models" you probably mean texturing them. You need to learn how to unwrap your 3d models and paint textures for them. Blender can do the unwrapping part, but you'll need to use a paint program like Photoshop to actually create the textures. Since you mention free, you'll probably want to look at Paint.NET, GIMP, or another free paint program instead of Photoshop.
In any case, there are plenty of tutorials online for how to model, unwrap, texture, and import models using all of the software mentioned above.
Just adding this in: http://www.katsbits.com/tutorials/blender/blender-basics-unwrapping-uvw-maps.php
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a user guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
Answers and Comments
No one has followed this question yet.
What's the best way to handle level/environment creation in a 3D game?
3d character modeling
Is there any free software for voxel modeling?
Can one game asset consist of 2 or more models ?