|
OK know my question is how to make an effect of having not a scene because I actually want to have the scene black(dark) but I want the camera that see all in black and white. If some one don't understand me check Splinter Cell Conviction game. For this I got an idea but I need a scripting for this. I am wandering if is there a way to do something like if the color of something lets say sky-blue is going to transform into light gray and have something like this
And the script something like this:
This idea is not to good because you will need to add this script to every object. And another idea I have is make the camera to do an appearance of black and white but first I don't know if is possible and second if is possible I don't know how to do it. I am not using Unity Pro and I don't want shaders for doing this. Please answer. I will really appreciate it.
(comments are locked)
|
|
You say "I am not using Unity Pro and I don't want shaders for doing this." However, those are the only two approaches that will work. You either need a full-screen render-to-texture effect, which requires Unity Pro, or you need to change all of your shaders to incorporate the effect. If you're willing to take on the latter, this might be a good place to start. yeah the problem is that I don't know how to use shaders so I try it and I don't know why but it only works for shadows so, how is the way to do a shader look black and white?
Jan 02 '11 at 05:54 PM
Uriel_96
(comments are locked)
|
